• WORK
  • ANIMATION SHOWREEL
  • CINEMATICS SHOWREEL
  • About Me
  • Resume
  • PHOTOGRAPHY
  • SKETCHES

KIM ZHU

LIGHTING AND COMPOSITING

  • WORK
  • ANIMATION SHOWREEL
  • CINEMATICS SHOWREEL
  • About Me
  • Resume
  • PHOTOGRAPHY
  • SKETCHES

CINEMATICS SHOWREEL


SHOWREEL BREAKDOWN:

00:00 - 00:19 - Annie: Origins // Lighting, Shading, Rendering and Compositing scenes for final. Asset integration and camera projection. Scene assembly and final filtering.

00:19 - 00:24 - The Sentinel // Lighting, Compositing, and Rendering.

00:24 - 00:26 - American Red Cross // Lighting and Compositing. Look development and Design for set assets. Modeling and Texturing on set assets.

00:26 - 00:30 - Annie: Origins // Lighting, Shading, Rendering and Compositing scenes for final. Asset integration and camera projection. Scene assembly and final filtering.

00:30 - 00:33 - McDonald's NFL // Lighting and Compositing. Look development and Design for set/hero assets. Modeling and Texturing on hero assets.

00:33 - 00:37 - McDonald's Fresh Egg // Look Development and Design on hero assets. Modelling and Texturing on hero assets. 

00:37 - 00:44 - McDonald's Pet Shop // Lighting, Texturing, and Compositing.

00:44 - 00:48 - Honda Santa's New Sleigh // Lighting, Texturing, and Compositing. 

00:49 - 00:53 - McDonald's Books // Lighting, Texturing, and Compositing.

00:53 - 00:55 - McDonald's SpongeBob // Lighting and Compositing. Look Development and Design for set/hero assets. Modelling and Texturing on hero assets.  

00:55 - 00:59 - American Red Cross // Lighting and Compositing. Look development and Design for set assets. Modeling and Texturing on set assets.

00:59 - 01:03 - The Sentinel // Lighting, Compositing, and Rendering.

01:03 - 01:05 - The Sentinel // Lighting, Compositing, and Rendering.

01:06 - 01:20 - Annie: Origins // Lighting, Shading, Rendering and Compositing scenes for final. Asset integration and camera projection. Scene assembly and final filtering.